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Old 2012-06-07, 02:30 AM   [Ignore Me] #4
Notser
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Re: Weight and Feel - e3 content discussion


Originally Posted by Red Beard View Post
...?
heavy being armor/jetpacks, engineers have a backpack but not really as hectic in the shots I saw. I'm targeting the weapon movements around 14 min into part 1 of day 1 with a light assault player playing the class correctly. Little more weapon movement then I feel would be there with a weapon. I really enjoyed Killzone 2 and 3's animation and weight behind their weapon designs. Less COD, more Killzone for weight and feel.

Last edited by Notser; 2012-06-07 at 02:32 AM.
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