I recall seeing someone say that the Planetside 2 engine uses DirectX, which pretty much means that Linux and OS X users are screwed.
The devs would need to implement a rendering engine on top of OpenGL in order to support this, which could be a very major revamp.
Originally Posted by Goyo
Develop a direct X api substitute for linux and I am sure most PC developers would gladly make a linux client.
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It's called OpenGL
Now, I'm not a game graphics expert, so I can't really say why more devs aren't using OpenGL rather than DirectX.