PlanetSide Universe - View Single Post - So every HA can be an aircraft counter?
View Single Post
Old 2012-07-18, 10:18 AM   [Ignore Me] #24
stordito
Staff Sergeant
 
stordito's Avatar
 
Re: So every HA can be an aircraft counter?


in current jet fighter you can lock anywhere, almost 360* thanks to the HUD in your helmet.
However Air to Air works best is the speed bethween the 2 planes is minimium AND the target is moving away, because missiles are locked with a conjuction of radar,image and heat(exaust) detection.

So to balance the game you could be either allowed to lock anywhere but the missile loose effectiveness and precision if shoot from the front (this would reduce spamming in a face to face air combat too).
Or you can make so the lock engages ONLY if you keep your crosshair locked on his ass for 3 seconds with the locking signal beeping faster and faster in both planes...imagine the stress of being followed by a skilled pilot with the beeper in your head...

TL;DR
Air to Air lock should be reduced to a bare minimum and award who can fly better for longer, not just a cheap aim assist.
Air will be targeted from ground with a lot of stuff, no need to ruin the cool doghfights we could have higher in the sky.
stordito is offline  
Reply With Quote