Originally Posted by WorldOfForms
While all these options look exciting, I was very surprised to see straight armor and shield upgrades.
Does that mean that you become harder to kill? Cause that kind of throws the whole "new players on equal footing" thing right out the window.
Please correct me and tell me we're not essentially spending certs on hit points.
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Higby did say a while ago that upgraded players actually would wield slightly more advantageous certs, but only at a 15-20 percent increase....
not sure how the development has changed though.