Re: Resources And Vehicle Timers for Upgrade Balance
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I would much prefer a system that disincentivizes double-teaming rather than focus only on resource distribution to the poor.
Assuming skill, goodwill, player populations, balance and common sense is evenly spread out between all 3 empires, the only thing that will get you to a low resource situation is getting gang-banged by the other 2 empires.
More resources to the 33% abused by the 66% would not solve the main problem.
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