Re: Uncapturable Foothold / Sactuary Hexes - Pro's and Cons
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This is why I want a seamless world with naval warfare/transport. Then you'd have two main ways to travel between continents, warpgates and physically crossing the water.
Of course warping would be quicker. But now warpgates can be made capturable. And if there's an enemy continent you don't have warpgate access to, then your other option is a naval assault. Then you can capture a warpgate, establish a foothold, and have your speedier supply route with a direct connection to your Sanctuary, because those will be in, too.
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