PlanetSide Universe - View Single Post - Higby/Devs: PS2 Linux + Steam Q's
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Old 2012-06-18, 08:54 AM   [Ignore Me] #56
wasdie
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Re: Higby/Devs: PS2 Linux + Steam Q's


If Planetside 2 is an OpenGL game then we may see a Linux or Mac version, but if it's a DirectX game (which it most likely is), we'll never see a Linux or Mac version.

Some people here want to see an end to Microsoft's domination of the PC market for gamers, but you all ignore that Microsoft is one of the biggest contributes to PC gaming. Without DirectX there wouldn't be PC gaming to the levels we have it today. OpenGL is a poor alternative as it's not nearly as supported as DirectX. DirectX is constantly updated and highly supported by Microsoft. On the OpenGL front, Nvidia and AMD don't have the greatest support and engines rarely adapt OpenGL because there is no real source to go for direct support for the code, which is a huge deal for software development, especially if you're dropping 10 million into developing a new graphics engine.

ID pushes the OpenGL front but they are about it, and their engines aren't even open to the public. As graphics become more and more complex, the reliance by full 3rd party game engines is going to keep increasing as development costs go up. This means less in-house developed engines. Since most game engines use DirectX as their primary renderer, don't expect OpenGL to take any more of the environment.

Last edited by wasdie; 2012-06-18 at 09:00 AM.
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