Re: Higby/Devs: PS2 Linux + Steam Q's
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SOE would have to pay Valve some really fat royalties in order to get their game on Steam. Tribes: Ascend needed Steam mostly because it was in the gutter and their user base was running thin. At the same time, Hi-Rez can afford to use Steam because they worked out a deal where Hi-Rez paid Valve a direct flat-cut rate and did all of the work integrating the game into Steam.
Other companies host on Steam because it's their only hope at getting players. I hope PS2 doesn't have a problem with that, plus Valve sometimes takes up to 12% of all Steam-related revenue, depending on the agreement.
Last edited by AThreatToYou; 2012-06-30 at 04:41 AM.
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