PlanetSide Universe - View Single Post - Resource System Proposal: Feedback Requested
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Old 2013-07-09, 07:59 PM   [Ignore Me] #8
adaroe
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Re: Resource System Proposal: Feedback Requested


It's simply too much. Turning things to nanites I agree with completely, but the loyalty system, increasing the map size, and the rest is just too much.

1. I admire the ambition but think of the man hours that would be involved in doubling the size of indar. Now quadrupling it?

2. what does this loyalty system accomplish? Unless I'm misunderstanding the more active you are for your empire the more nanites you earn, and the less active you are the less nanites you earn. Like an ant-idle measure, we already have those.

3. This ties into two. You made everything (practically down to the boxers my soldier wears) cost nanites. Yet again admirable and for the top performing players this works perfectly. What about the non-beastly players? They run out with their nice scope and nade launcher only to get ohked by a sniper. same thing with drawing an esf or tank. Yes it slows the stem of dumb people in tanks but at what cost?

4. Letting players build things is absolutely brilliant. That being said It's an application of the resources and not part of the resources them selves. ( it doesn't belong there) I love the potential but " there's a time and a place"

5. Man hours. A lot of what you're talking about would take months of designing-testing-feedback-redesigning-testing-and more feedback still.

6. All that stuff above having been said well done. some of the core ideas are really good you just need to redesign it. Cut things down to what is actually needed.

I hope I don't come off seeming to critical, I'm doing my best to be constructive yet realistic. Also I am up to debating any of these points calmly and logically.

Last edited by adaroe; 2013-07-09 at 08:06 PM.
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