PlanetSide Universe - View Single Post - Lasher, Jackhammer and MCG.
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Old 2012-07-02, 08:38 PM   [Ignore Me] #40
SKYeXile
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Re: Lasher, Jackhammer and MCG.


Originally Posted by Neurotoxin View Post
Damage isn't the issue with the lasher, it's time-to-kill, part of that is accuracy and part of it is the time it takes between firing and making contact.

Old Lasher issues: Slow travel speed, not effective against AV, can hardly hit moving vehicles except at point blank.

New Lasher issues: Lash effect is near-useless, lower 1v1 or group fight TTK vs moving targets than other HA, can only reliably hit moving vehicles about 50m away, still can't effectively take non-AI MAX 1v1 with AV rounds.

Just give us the original lasher back but make the orbs travel faster. Maybe make us use a different ammo type for the AV rounds (even though that is very non-VS).
If they give the old lasher back it would be best to no increase the travel time but leave it slow and upp the damage slightly(not the lash though) so while its hard to aim, you would be rewarded with a good TTK if you do aim well.

its stupid the the gun thats hardest to aim has the same TTK as the other guns.
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