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Thread: Gameplay: Suppressive fire
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Old 2011-07-18, 05:17 PM   [Ignore Me] #51
Raymac
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Re: Suppressive fire


Originally Posted by Firefly View Post
I don't see why we need an actual mechanic or function for this in the game. It can already be done with what exists.

Example:
Yellow Squad has ten people. They encounter some dug-in infantry with heavy weapons. Even numbers manoeuvre, odd numbers remain in place and lay down enough fire that the bad guys either get shot, get down, or get gone. Meanwhile, even numbers are moving around to flank.
This is how I felt as I read the OP. I don't think we need any stat buffs added for this tactic. People already have enough issues with stat buffs from skill points that the devs have hinted at.

It's a great tactic in Planetside though, even today.
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