I could handle a suppression mechanic. Make it, instead of increasing cof by 10 or 20%, increase the cof by 10 or 20 minutes of angle.
This makes it only nominally useful at short ranges, but quit effective at disrupting snipers/av rifle users at long ranges.
Also, as for realism arguments people keep putting out.. In PS1 you are literally reborn by the nanites. They think 'Ah fuck it, I'll respawn in 15s, lets try it' too.
Last edited by CutterJohn; 2011-07-23 at 04:42 AM.
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