Originally Posted by QuantumMechanic
Once the servers can run reliably with 2,000k players there's no reason not to run beta 24/7. More testing coverage that way.
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High player-counts aren't the only thing that crashes servers.
When you have high likelihoods of server crashes, you don't switch to 24/7 testing. 24/7 testing means that you have to have staff on-hand 24/7, including staff that's capable of making code changes.