Originally Posted by Dragonskin
This can't be correct. So the player that kills a player keeps the kill while the player that was killed gets the death erased because he was revived? That would be even worse than removing both.
Incoming stat padding 3 ways....
Player 1 shoots and kills player 2.
Player 3 revives player 2.
Player 1 gets a better KDR while player 2 suffers zero penalties.
All 3 players are medics so they can take turns raising their KDR into the oblivion.
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read the patchnotes.
it says the death is wiped from the stats of a revived player. it says nothing about the "kill"
and i wouldn´t give a fuck even if all vanu went to the hills to shoot each other and boost their k/d ratio in the way you described. in fact i care so little, that i didn´t even read it completely to try to comprehend the system!
k/d is just a number and it isn´t even worth a pile of vanu poo. so let everybody who thinks this stat is important cheat and exploit it as much as they want! they don´t gain anything of importance from it, and i don´t lose anything. so what? if you need to use your k/d as e-peen, go ahead!
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