Originally Posted by Malorn
Attackers get nanites from the nearest linked region within 1 lattice link. It functions the same as defenders.
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Are you considering any personal resource gain (nanites?) from combat actions such as killing a player, destroying a vehicle, or arming/destruction of tactical objectives (generators)?
Is vehicle deconstruction going to give back any personal resources? If yes, does that mean we will be able to swap vehicle loadouts with minimal resource loss, if any? I think giving resources for vehicle deconstructions is a place where % bonuses could be attached. The ability to swap vehicles loadouts quickly would be a nice convenience item.