Originally Posted by NewSith
That really only relates to snipers and that's it.
AMSes still suffer, because AMS drivers are a rarity in a proper fight, and moving an AMS during that kind of fight is a blatant suicide. Moreover every second of an undeployed AMS is another second of people spawning further away.
Also while say a group of 6 defends against a group of 10, 1 suicide checker is enough to reveal their positions and weakpoints, viewed from the perspective of the very defenders, that ruins things.
Killcams only increase the pace of a game, forcing everyone to always be on the run. Now think carefully if that HELPS newbies or actually makes it harder for them...
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Hardly an argument, if you kill people from your AMS location atm, it's already a dead give-away (red dots on mini-map and all).
Originally Posted by Mastachief
Here's how people learn in this game (and I can atest to this as I've been through training courses in my outfit). COMMUNICATE!
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Bullocks, the fact of life probably is that most players don't run in an outfit, don't communicate or use a headset and just get farmed and need to go an insanely, ever-growing, learning curve to get an idea what kills them.