PlanetSide Universe - View Single Post - The Issue of the 10%-20% Power Differentiation
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Click here to go to the next VIP post in this thread.   Old 2011-08-03, 07:00 PM   [Ignore Me] #185
Malorn
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PlanetSide 2
Game Designer
 
Re: The Issue of the 10%-20% Power Differentiation


Originally Posted by EASyEightyEight View Post
Sorry Malorne, but part of what keeps people playing is progression. If you really think any amount of power difference will chase away newbs, then I can't even fathom how MW2 gets the numbers online it currently does and still sees newbs sticking it out through seasoned vets and their multitude of perks, huge weapon selection, and little tricks for noobtubing or knowing where that secret hidey sniping spot no one can sneak up on. Really, it's quite the mind-****
Progression is not what keeps people playing. You don't need to give people handouts of power for playing their game. Gamers aren't a bunch of panhandlers waiting to see what minor carrots a game will give them and flock to it.

Most of us played planetside for years and we didn't need that crap. The reason we stopped playing is typically because the game got stale, not because they didn't give us "progression". It's unnecessary if the game itself offers good compelling gameplay with variety and freshness.

If a game is fun to play, provides meaningful challenges and enough variety in the gameplay to keep you interested then people will keep playing.

This idea that you need to give people stuff to keep them interested is a bunch of horse poop.
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