It's a 180 degree turn around from their old positions for sure where they flat out and out right say that redeployside is not even a big deal
(do I have to dig up that stream VOD?)
Or when they don't think basic 'meta' or logistic is not even essential. Instead, they throw around psychobabble terms like 'moment-to-moment gameplay' as if they have never pvped in an RvR MMO before. They act as if you give 2000 players guns/weapons/vehicles in a huge continent and they will just shoot each other down and be happy with it.
Fill up a beach with people. Give them unlimited water balloons. How long the fight last before they get bored of it? Ten minutes? Twenty minutes? You can only get so much diminishing-return satisfaction on pelting someone with a water balloon or a snowball. Now if you add some mechanics like shooting it down a hole for points or stealing balloons for points or rules like balancing it on your head for transport, players will play longer. 'Moment to moment gameplay' (why make a large-scale, 100% PvP MMOFPS when all you think of is ADHD centric gameplay?)
http://www.reddit.com/r/Planetside/c...oducer/cokj75b