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Old 2013-05-12, 01:50 PM   [Ignore Me] #5
Phantomdestiny
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Re: Instant Action New Player Tutorial


Originally Posted by Malorn View Post
Nice run through! The floating help box being in the middle of your screen is a bug, as is the lighting. The lighting for tutorial looks really cool when it is at the correct hour.

This is the first cut of the tutorial. There is more stuff planned as you surmised. One important thing about the tutorial is that it is intended to be short and not teach everything about PS2. Its intended to teach the fundamentals of getting into a fight and having fun with some of the more complicated parts of the game learned over time.

For example, if you look at the Deadspace games, the first level is the tutorial, but more complex concepts (like using stasis to slow a door to squeeze through) are taught later on in the game. They spread out the learning so it isn't too overwhelming. WOW does the same thing - you don't learn about professions, talent points, or instances until well after the tutorial area is done. Many tutorials do this, and PS2 is modeled the same way. The goal was to teach them the fundamentals in ~10 minutes and then get them into the action so the size and scale of the game can hook them. And like other games, the more complicated aspects can be learned as they play.
malorn i hope by that you mean that the more complicated aspects can be learned later on using another tutorial because the more complicated things such as certing , map use , leading , generators , flying , outifts also need to be addressed in the tutorials maybe making optional advanced tutorials ?
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