PlanetSide Universe - View Single Post - IMO KillCam killing the Game
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Old 2012-01-31, 10:35 AM   [Ignore Me] #64
Gortha
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Re: IMO KillCam killing the Game


Originally Posted by Shogun View Post
no killcam. leave it as it was in ps1.

it served the purpose to decide if you would respawn or if there is any chance for a medic coming to heal you.

and if i get a killcam showing me how much effort someone put into a shot that killed me, it will just make me rage to see that purple noobs nonaimed accidentally AoE lasher shot got me killed. there is enough teabagging already. voicemakros are already confirmed, so there really is no need to put in another teabagging instance.

oh and when the killcam get´s binned and frees dev ressources, please use those for vehicle enter animations! then you hit 2 flys with one boltdriver. because both changes would recreate some of the massive immersion that i fear to vanish from planetside.
Ohh yes, please, use the free ressources for entering- and exiting-animations!
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