PlanetSide Universe - View Single Post - Dynamic Bases
Thread: Dynamic Bases
View Single Post
Old 2009-12-09, 04:04 PM   [Ignore Me] #9
Re: Dynamic Bases

I think you could also make it more interesting if vehicles like the flail were deployable (this would take a min or two) making them as much a part of a deployable base as the lode or the AMS, also they would have to shoot at points at the radar. (that way people could mark targets for them and call for strikes).

Also the radar could easily be something the combat engineers could deploy (deployable attenna or mini tower) and of course be destructable.

I think the only thing I would want more of would be longer constructable barricades just so the area couldnt be instantly overrun by armor.

Last edited by JackEarthrider; 2009-12-09 at 04:05 PM.
JackEarthrider is offline  
Reply With Quote