2004-03-05, 10:18 AM
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[Ignore Me]
#2
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Sergeant
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Note this idea has been edited after the inital zeal in it's design wore off and balancing ideas reared their head
Wanted to put up a train of discussion for those of us always thinking of things we could add to the game. Posts should include concept idea's, critiques of ideas and concept art links. I want to start the discussion by one i had recently thought up.
a group of new vehicles and a cert for them.
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Adv. Aeronotics
2 certs
Prerequisits
AirCav (4)
AirSupport (3)
Allows
Harbinger Hvy Bomber(Lib on steroids; idea based on B-17 meets f-15/e)
crew: Pilot, Nose gunner, tail gunner, 2 wing gunners, bomberdeir
weapons: hvy freefall bombs(higher blast radius than lib bombs), laserguided bombs (requires waypoint target, otherwise just glides to aprox targeted location), dual 20mm Cannon nose turret,2 wing mount 20mm Recoilless Chainguns, 35mm tailgun turret
max speed: ( need input ideas) no AB
Handling: Very Poor
Valkyri Assault ship(deliverer meets reaver; idea based on hind transport/ assault chopper)
crew: pilot, 2 gunners, 2 passangers
weapons: Rocket pod launcher, dual 20mm recoiless cannon, to side mount rearward facing 20mm Recoilless Chainguns
max speed: (undecided)
Handling: Average
Empire specific Aircraft
Phantom (NC)
crew: pilot, gunner
weapons: quad wing mount 25mm cannons, Pheonix Missle Pod (Gunner operated)
max speed: 100 + AB
Handling: good
Raven (VS)
crew: pilot
weapons: quad hvy Pulsar Cannons
max speed: 100 + AB Bonus: By pressing B button Raven is able to enter Supercruise allowing it to maintain After burn speeds while deactivating it's weapons systems.
Handling: Excelent
Overlord (TR)
crew: pilot, gunner
weapons: quad hvy cyclers (mounted beside cockpit, firing rate at dual cycler maximum), rearward flack cannon turret
max speed: 100 + AB
Handling: Average
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