PlanetSide Universe - View Single Post - Creating Specialization within PS2s Class System; A solution
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Old 2012-10-02, 04:48 PM   [Ignore Me] #8
Helwyr
Sergeant Major
 
Re: Creating Specialization within PS2s Class System; A solution


Originally Posted by maradine View Post
[...]In PS2, you are not gated from doing everything, you are gated from doing everything at the same time. When I'm in HA kit, I won't be raising the recently dead. When I'm in my medic kit, I'll be avoiding confrontation with vehicles. When I'm in a MAX, I pray I don't have to walk very far.

This isn't entirely accurate, in PS2 your only an equipment/Vehicle term away from being whatever you need to be at that particular moment. If you're in HA kit and need to revive someone you can just go to the terminal or AMS and switch out to a medic do the deed, and switch back to HA. Likewise with the reverse example.

In PS2 specializations are only there for moment and can on the whole be switched on a whim. Where as in PS1 you're at the very least stuck with a few Specialist roles for a play session.
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