PlanetSide Universe - View Single Post - Huge Outfits and PlanetSide 2
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Old 2012-12-20, 10:49 AM   [Ignore Me] #50
ringring
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Re: Huge Outfits and PlanetSide 2


Originally Posted by Asp View Post
This, quite frankly is key.. It's a massive FPS game, you can't go around artificially limiting people's ability to coordinate or gather up troops under the same banner.. Even if you made it no platoons and ten man squads only, some Outfits (despite the logistical issues) would find a way to coordinate 15 individual squads and you're back to square one again..

Large outfits are going to exist, best find ways to adapt, because they're not going anywhere.. Ultimately this is more an issue with SOE not really giving us the tools to coordinate smaller groups on a larger scale right out of the box. They need to clean up their squad/platoon interface (which is mildly broken at the moment) so it works correctly, and allow Outfits to combine into Alliances, and develop the player tools to support that properly. It's not a big $$$ generator like putting out new weapons or camos, but they devs need to address this as some point.

Tactics are important, but only go so far against a horde in a game like PS2; being able to coordinate smaller groups together would be a big step.
We don't need SOE to do anything for this to happen.

Dragonwolves have been around for quite a while and I'd expect you know other similarly sized outfits on your server. Get in touch and set up a cross-outfit ts whisper.

You don't have to go so far as to integrate other outfits in your squad, just pass on info like where your platoon is, where you are attacking, when you need help or can provide help to them ... and so on.

I think the areas where we def. do need SOE assistance is on base defensibility etc.
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