PlanetSide Universe - View Single Post - The balance issue with multi-gunned vehicles
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Old 2011-07-28, 06:33 PM   [Ignore Me] #34
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Re: The balance issue with multi-gunned vehicles

I think i would like to see some sort of Overdrive gear on ground transports and perhaps some of the more lightly armored multi-person vehicles.

Kinda like the MAX running mode, disabling the weapons when your speed goes over the overdrive limit perhaps.

Also agree with varied gunner seat positions, perhaps even have some soley utility gunner positions. Need someone present in the EMP seat to active the EMP, or need someone in the radar seat, to activate radar functionality.
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