PlanetSide Universe - View Single Post - Ressource colection % based on players population and contestation !
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Old 2012-04-25, 08:49 PM   [Ignore Me] #4
Stew
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Re: Ressource colection % based on players population and contestation !


Originally Posted by Higby View Post
Resource gain is split between things like actively fighting (i.e. more active fights with more going on will always get you more resources) as well as dividends from the territory your empire owns. So, this sort of takes care of itself! In a big fight, you'll get large rewards - win or lose, once the dust settles the empire that wins will continue to get base resources for that region, but the folks that participated in the battle will be getting a lot more up front.
Thats nice but if there any mechanics thats will make (( empty regions ))to not worth it in the (( dead zone hours )) of a certain servers ?

So i mean no contestation will take a way to much time to cap the regions so that will not worth it so players will be concentrate mostly on regions thats actual figth take place ?
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