2012-04-25, 08:55 PM
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[Ignore Me]
#5
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Contributor
PlanetSide 2 Game Designer
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Re: Ressource colection % based on players population and contestation !
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Originally Posted by Stew
Thats nice but if there any mechanics thats will make (( empty regions ))to not worth it in the (( dead zone hours )) of a certain servers ?
So i mean no contestation will take a way to much time to cap the regions so that will not worth it so players will be concentrate mostly on regions thats actual figth take place ?
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If dividend payouts are based on relative population then it sorts itself naturally. If no enemies are on the continent your payout is terrible. If its even or better then its a lot more.
And if fighting increases resource rewards then no population => no fighting => no resources.
With those mechanics I think it could balance itself naturally.
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