PlanetSide Universe - View Single Post - Ressource colection % based on players population and contestation !
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Click here to go to the next VIP post in this thread.   Old 2012-04-25, 08:55 PM   [Ignore Me] #5
Malorn
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PlanetSide 2
Game Designer
 
Re: Ressource colection % based on players population and contestation !


Originally Posted by Stew View Post
Thats nice but if there any mechanics thats will make (( empty regions ))to not worth it in the (( dead zone hours )) of a certain servers ?

So i mean no contestation will take a way to much time to cap the regions so that will not worth it so players will be concentrate mostly on regions thats actual figth take place ?
If dividend payouts are based on relative population then it sorts itself naturally. If no enemies are on the continent your payout is terrible. If its even or better then its a lot more.

And if fighting increases resource rewards then no population => no fighting => no resources.

With those mechanics I think it could balance itself naturally.
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