PlanetSide Universe - View Single Post - IDEA for resource system rework. Base resource pools, warpgate radiation, and ANTs.
View Single Post
Old 2013-07-01, 04:58 AM   [Ignore Me] #3
Jonny
Master Sergeant
 
Jonny's Avatar
 
Re: IDEA for resource system rework. Base resource pools, warpgate radiation, and ANT


Originally Posted by Edfishy View Post
Liking the premise (essentially NTU's of olde); concerned about the following:

- Mining mechanics might make NTU refills too easy. Consider as an option having harvested resources act as base modifiers like the LLU's in PS1. I.e. collecting enough of resource at a facility grants 50% reduced NTU drain for 10 minutes, etc.
True. Meteors or fresh ore appearing could be made as rare as the developers like, and as you say it need not be 3000RU but any other kind of benefit thats worth it but still risks your ANT in a battlefield.

Originally Posted by Edfishy View Post
- RU's being "based on combat experience" didn't seem very clear. Would it just be gauged on your score/hour?
Esentially the same as it is now but with only one resource and not based on territory.

Thanks for climbing the wall'o text
Jonny is offline  
Reply With Quote