PlanetSide Universe - View Single Post - IDEA for resource system rework. Base resource pools, warpgate radiation, and ANTs.
View Single Post
Old 2013-07-01, 02:54 PM   [Ignore Me] #9
Zadexin
Corporal
 
Zadexin's Avatar
 
Re: IDEA for resource system rework. Base resource pools, warpgate radiation, and ANT


Originally Posted by Malorn View Post
Hypothetically speaking, what sort of other uses can y'all think of for a harvester unit's resource? Fun stuff that would make it worth pulling beyond maintenance? What else might that resource be used for, or how else might the harvester unit use that resource to do cool and fun stuff?
Some uses for Harvester resources - Give it the ability to repair or reload nearby vehicles similar to the sundy.

Increase the repair speed (not cooldown) of all engineer repair tools in x radius.

Let it expend resources to generate a LARGE mobile anti-projectile shield. Like the one being tried out over the new base designs, but able to hold a small armor column inside it. (think Star Wars Gungan shield generators). It can either be timed to drain a certain amount of resources OR let each hit drain X resource to power it.

Create a Spawn Jammer bubble effect for X resources per minute. This could allow a besieged base a massive reprieve.

Big ass bomb?
__________________

Why do I play every faction? Because I genuinely like this game.
Zadexin is offline  
Reply With Quote