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Old 2014-07-27, 12:15 PM   [Ignore Me] #11
KesTro
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Re: Top cause of players leaving PS2 (2014)


Originally Posted by HereticusXZ View Post
IMO This list doesn't have much (if any) merit to it.
I gotta agree with Hereticus here.

1.) What buff are you talking about? Snipers could always one shot head shot people as far as I'm aware that sniper change they did in fact limited the range at which they could do that to people depending on the rifle

2.) I will agree with you on this one, that liberator buff was absolutely hell to play through but it's largely been fixed now and I'd almost say the lib has been overnerfed because of those three months.

3.) People actually cared about this?

4.) What your describing with vehicle zergs disintegrating here happened before the remake too. That's just quartz and it always will be as long as those chokes in front of the gates remain.

5.) I don't notice this one at all honestly. On Connery there are almost never big fights not happening for at least an hour or so on Indar. People are excited to fight each other not run away from one another because at the end of the day all people care about is how many certs they're getting.

And about your stab at the Dev's; perhaps I'm just a fanboy but I doubt anyone here understands the whole process the PS2 team goes through when they decide to balance something. Graphs and hard data certainly have a big role in it but they have also done a wonderful job of talking with the community. Do the changes we want always get through? No but at least they're not mysterious codemonkeys hidden behind bricks walls that we can only assume exist.

And lastly the PPA bit. I will agree that compared to the other two ES equivalents the PPA is downright broken. On it's own I think it could do with a slight nerf, magazine size getting obliterated is a great start and perhaps maximum ammo pool. Nerf it too much and no one will bother to use it and you'll be in the same situation that NC and TR face right now. Rather a small to moderate nerf to the PPA and a rework of the Canister and Marauder would do everyone better I think.

Last edited by KesTro; 2014-07-27 at 12:19 PM.
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