Originally Posted by kaffis
I'd put the warpgates midway between the footholds, as you've done, but I'd make it so that the warpgates link up one-to-one, and link them up such that continent A's warpgate adjacent to faction X and Y will link up to a warpgate on another continent which is adjacent to Z. This gives Z a route by which to flank the other factions on continent A, and shake up the battle lines if it wants to.
I point that out because your diagram appears to link warpgates between the same two factions on both sides, which I feel is less tactically interesting.
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I was going to do it in the way you suggest, so that TR+VS on Indar would link to TR+NC on Amerish would link to NC+VS on Esamir would link to TR+VS on Indar, but I thought the fact that every warpgate would lead to a different conflict composition might be too chaotic...But if it wasn't, I'd certainly prefer that, yes.