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Old 2004-02-07, 11:54 PM   [Ignore Me] #40
Marsman
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SmokejumperPS: We found a more subtle way to fix the JH problem.
No more "auto-reload" and we're not nerfing the bullets.

We're simply adding a "firing mode switch delay" of 0.75 seconds. This kicks in when you change from primary to secondary fire modes.

The primary fire mode has a reload time of 0.5 seconds.

The tri-barrel has the increased power of firing three shots all at once.

Now you have to decide whether you want that second primary shot in slightly less time than it takes to switch to secondary, or whether you want to take the delay and switch to tri-barrel instead.

Should work nicely, and doesn't touch the balance of that weapon in a savage fashion at all. It just eliminates the ease of the "four-barrel" attack that occurred previously...which is all we were *trying* to stop.
Yup I stand corrected - missed that post. Thanks for setting me straight.
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