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Old 2013-07-20, 06:07 PM   [Ignore Me] #70
Carbon Copied
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Re: Roadmap Resource Revamp & Continental Lattice Updated


Originally Posted by Malorn View Post
Whether it is a module, what can equip the module, or whether it is a standalone vehicle is something we'd like your feedback on.

Can you offer up some good uses of an ANT beyond a space truck? We want all the vehicles to have a well defined role and to be fun. Being a space trucker doesn't seem like it is worth the trouble or worth investing in...what other cool uses do you think the ANT and its power mechanic might bring to make it an interesting and fun vehicle to invest in?
I'd like to see the Sunderer and ANT become more defined - bolting on the modules to Sunderer I understand was easier and less time consuming but if the ANT is an unarmed support vehicle then surely it would make sense for the repair and re-supply ammo modules to move over to that to make it a more defined support vehicle and the Sunderer taking up a more defined role of land troop mover rather than "jack of all trades" wagon.

The Sunderer in my view should be the base smasher so things like the shield diffuser, weapons and composites etc. belong there - but it's over used for too many different roles (albeit mainly spawn deploy racing). I mean in a convoy it's not obvious to pick out one Sundy from the next (i.e receive order "go for the spawn Sunderer" and there's 10 down there) it's a separate issue but I'd like to see something like:

AMS - Singular, non troop transport, high value target fulfills one role - easily identifiable from all other support vehicle types.
Sunderer - Troop mover, base and line smasher - you see it you know it's going to hit hard somewhere and have a lot of problems coming out of it.
ANT - Fills support roles of base power, but equally importantly supports a convoy outside catering to ammo and repair supplies (separate modules) - to a degree has to get involved with the fight to keep things going not just linger at the rear and hope to get through.

Each have their own support roles to play by creating more vehicles and spreading what they do; players should have to put abit more thought into what they're pulling to support the push - if the zerg or ops outfit pull too much of one type then it fails so the ops leaders get their management roles, equally players can start to become specialists in what they're pulling; by that I mean you get the "go to guy" if you need a specific Sunderer config or the "go to guy" for ANT runs. This doesn't alienate anyone from generically pulling but just should make them consider what they're pulling more carefully with what is rolling out the garage around them.

Last edited by Carbon Copied; 2013-07-20 at 06:08 PM.
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