PlanetSide Universe - View Single Post - Gameplay: MAX Melee Arm (Sacrifice a gun for better melee)
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Old 2012-07-06, 06:13 PM   [Ignore Me] #29
Talek Krell
Lieutenant Colonel
 
Re: MAX Melee Arm (Sacrifice a gun for better melee)


I sort of skimmed, so I apologize if it's been brought up. Friendly fire seems like a potential concern. Anti-vehicle (and therefore MAX) weapons tend to be explosive, which would mean that engaging a melee MAX with the "right" weapon would be likely to get you grief points or damage yourself depending on whether it's you the MAX is attacking.

That's also something to consider for the other involved faction though. New base layouts should help mitigate the issue but whenever somebody charges into melee range during a gunfight they're walking into a lot of people's line of fire, which is just begging for a friendly fire incident.

Beyond all that I don't really have any fundamental objection to the idea.
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