PlanetSide Universe - View Single Post - gal drops/ transport gameplay?
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Old 2011-07-23, 05:11 PM   [Ignore Me] #33
Sentrosi
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As a pilot on many Galaxy drops I'm hoping that in order to spawn in the Galaxy, you need to be within a friendly SOI. I loved the planning for a Galaxy operation; getting the squad to matrix to a friendly base, getting everyone into the Galaxy within 20 seconds and taking off before the inevitable OS came raining down from space. Then the anticipation of getting to the target, seeing all my Dragonwolf passengers drop in a tight spread at the backdoor, then turn n burn out of the hot zone to rendezvous with my squad back at the matrixed base.

That's what made Planetside for me. Devs, please don't dumb down the Galaxy drops. And I know you are reading this. Because you know what is cool and what needs to be fixed with PS2. The Galaxy does not need to be fixed.
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