Re: If SOE made Planetside 1 Open Source, what should be community focus?
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As i wrote earlier in this thread, i don't think it's a good idea to fiddle with the mechanics too much. Especially since nobody seems to agree on what would be the best "fiddling".
Fixing the bugs (maybe old br cap and pre-bending world ontop of it and a poll on BFRs) are all very basic things that most people seem to agree on. Anything further will just end up fracturing the small playerbase we got. Two servers would mean two empty servers.
Also once again, i don't see PS1 going open source happening. I would love that, sure, but making it completely free was allready beyond my expectations from a major studio like SOE.
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