PlanetSide Universe - View Single Post - A new Hardcore Mode/Server thread.
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Old 2011-07-25, 05:41 PM   [Ignore Me] #39
SKYeXile
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Re: A new Hardcore Mode/Server thread.


Originally Posted by CutterJohn View Post
Literally the only thing that would need to be different are the weapon and vehicle stat files, which are trivial to alter.





You realize that hardcore mode in bad company 2 is quite popular, and is an extremely simple set of changes. Damage is doubled, no reticle, no minimap. Thats all that is different from the base game. People still like it.


I'd bet you good money that you could take PS, double the damage of all weapons and halve the heal/hack/repair/respawn times, and some players brand new to the game would generally like it, and think the slow game is kinda crap. The balance they will prefer is the balance they are used to. Even if the relationships are imbalanced, they'll accept them to a degree because it is what it is.
a face based game isnot all about TTK, look at Unreal and TF2 yea you can be instantgib and killed rather fast but most of the weapons require serveral shots. Its more about the runspeed and movment and also the gametype rather than TTK. you up the TTK in planetside, based around domination objectives all you will see is camping, and to counter that camping people will spam whatever does not need LOS to kill...eg maelstrom, thumpers, frags PLASMA or they will push in max suits so they're not instantgibbed when attempting to push into a lobby.

And like people say, hardcore isnot that skillful, it all does is mean you can spray and pray your 30 rounds, maybe hit one shot and kill something.
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