Originally Posted by Sirisian
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Assumption:
Upgrades aren't evil. Weapons and vehicles that are the same type do not have to be identically balanced. (The reason for this is explained below). Allowing someone to upgrade a gun with more damage or lower accuracy with no penalty does not inherently hurt the game. Upgrading a vehicle with more armor or more fire power or special modules does not have to harm another person's gameplay experience if the other players are given the same choice. (Sidegrades still exist as explained below).
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Side grades
I'm looking forward to seeing how they do this. Higby talked about it a lot at GDC.
A well thought out post.