Originally Posted by Stew
Can you explain HOW you think continental lattice and continent lock will help in any way with Zergs ?
And please Be precise and details your thinking thanks
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Short and simple - if you can drive an enemy out of a continent, all you need to do is capture territories with small groups, while the main zerg follows its lane. In the end the zerg will become disconnected in a single region, with warpgate being captured and all it will be able to do is defend until it's broken.
In this scenario basically the side that has even slightly less zerg wins. Don't forget that at some point it will simply boil down to two empires on a continent, it'll never be a forceful threeway 24/7.