Re: Resource Denial: PS1 vs PS2
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Maybe the closest thing we might get, is convoy missions, where a convoy of sunderers drive from resource sights, to the foothold and it shows up as a mission for enemy factions to attack, and as defend missions for friendlies, the attackers get bonus xp/resources for every truck they destroy, while defenders get bonus xp/resources for each truck that survives. This could allow resources having to be transported to the foothold to actually be distributed to your empire instead of magically acquiring resources.
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