PlanetSide Universe - View Single Post - Huge Outfits and PlanetSide 2
View Single Post
Old 2012-12-20, 12:34 PM   [Ignore Me] #73
robocpf1
First Sergeant
 
robocpf1's Avatar
 
Re: Huge Outfits and PlanetSide 2


From the other side of the fence - as the leader of a large outfit - we want more tactical stuff, too. We want more metagame and strategy. Every single post we see paints us as "zergfits" and we don't have any way to stop that. No matter what we do, how we explain our tactics or our organization, people will just say "yeah, but you've got 150 people, you're just zerging".

Enclave's got 12 independent squads taking different objectives simultaneously, people call that zerging.

GOTR uses three different divisions, controlling air, land, and buildings at the same time, and people call that zerging.

What do we have to do to stop being labeled as zergfits? We want to show the rest of the game we aren't just throwing 150 people at a door and steamrolling it because of our numbers. Our leaders and officers put a lot of time into training and coordination, but nobody sees any of that - they just see "zerg".

So by all means, put as much strategy and tactics and metagame into PS2 as you want, we are ALL for it. We loved that about PS1. The large outfits aren't fighting you guys on this, we want it as much as you do, for sure. It lets us distance ourselves from the outfits that actually do just put down a waypoint and say "All 150 of you, go there".

And the sad part is, that's still a really effective push because of the way PS2 is designed. We want to prove we're better than the actual zergfits, but we can't, because both our strategies and the rush work fine.

Lattice, killing base adjacency, more benefits to deny, more resources to deny, all of that. I have a spec ops division that has almost nothing to do in game anymore. In PS1 the were drawing off large portions of the population, dropping the interlink generators to kill radar, sitting in the air in Phantasms giving me up-to-the-minute intel on other large outfit movement. All of that's gone now, it's just taking territory and killing more of the enemy than they kill of you.

Small outfits are frustrated because they don't see anything for them to accomplish, they can't find a niche where they're effective.

Large outfits are frustrated because our accomplishments are tainted for the sole reason that we're large, and the perception is we just zerg everything.

Both of those need to change for this game to continue to succeed.
__________________

Last edited by robocpf1; 2012-12-20 at 12:42 PM.
robocpf1 is offline  
Reply With Quote