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Thread: Free-To-Play
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Old 2012-03-15, 05:17 PM   [Ignore Me] #82
basti
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Re: Free-To-Play


Originally Posted by Skitrel View Post
Tonnes of harm will be caused. Player skill in video games is on a bell curve.



The vast majority of players are right in the middle, average. When you get a large number of hackers artificially raising their skill level you shift the entire bell curve to the right, this causes thousands of people to not play, or to start hacking also, shifting the curve further right causing those others that don't want to hack to quit.

Hackers that pretend to be legitimate are JUST as damaging to a game as the ones that come in, kill every instantly and get themselves banned. In fact, there's plenty of argument to say that they're far worse in the long run.

Right, but only affects if those stealthy hackers never get dectected. But they will. Punkbuster got some nice features, but there is some other stuff the devs can do given that they do their own engine.

If they do it right, its gotta be quite hard to cheat in PS2. Hard enough to make it rahter impossible for the usual script kiddy. Means all those guys buying hacks form someone or downloading them somewhere will get banned within seconds, and the only cheaters remaining are those who are capable of doing their own hacks. But given that Forgelight is completly new, it will take quite a while to figure out how to break it. And given they can change the engine freely, its possible that the devs can just close whatever holes there are that allow hacking.


Given that they invest the nessesary work, of course. If they dont, as happening in BF3 and APB right now, then nothing can stop hacking. Its a constant battle between hackers and the devs, a battle that can never be won by the devs, but a battle they have to constantly fight, because otherwise they loose.
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