Originally Posted by kaffis
I would do a cinematic that emphasizes the war-torn gameplay, but from a narrative perspective.
Start with a dark screen, with a short (10-15 second) crash-course intro into Auraxis' situation, narrated by what turns out to be a TR infantryman
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Personally I'm a huge fan of words on the screen with no connection to a protagonist.
Take the recent Armored Core V intro. Played that game the other week. Epic especially since they went photorealistic in parts.
But yeah like you said stick to action and chaos as mentioned. Also show off nanites forming things like vehicles. The effect would be worth it especially in high quality CGI. In any case end if with an orbital strike tearing something apart like a galaxy flying through one as it came down tearing through a wing sending it into the ground.