Originally Posted by CutterJohn
Games that implement them don't actually have a high rof, they just make it seem like they do with graphical effects and the sound.
Instead of 3000 rounds per minute at 0.15dmg, it will shoot 300 rounds per minute at 1.5 damage, but the particle effects will look like 3000, and they'll have a minigun sound effect.
Pretty much indistinguishable.
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Which was pretty much exactly what he said.