PlanetSide Universe - View Single Post - Gameplay: "We need a hacker!" - Give LA class the Rek
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Old 2012-06-29, 08:55 AM   [Ignore Me] #39
MCYRook
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Re: "We need a hacker!" - Give LA class the Rek


Originally Posted by The Degenatron View Post
Here's a realistic compromise: Scaled cap speeds depending on class:
Well now you're getting somewhere that doesn't sound as bad.
Like I said, I could see that hacking certs of some kinds which increase the basic hacking ability might be class-restricted (or differentiate in effectiveness by class).

You're starting it off with different out-of-the-box hacking timers to begin with, which has a similar flavor.

Sidenote: With PS2 moving towards faster gameplay / less downtime compared to PS1, I very much doubt we'll see any hack durations > 60 seconds. Certainly not > 90 seconds, and probably far below 60 by my guess. Especially since there won't be just that one CC that the whole facility hack depends on.
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