Re: Countering zerg farming.
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I think one of the worst things they did was limit the Burster-distance towards aircraft, but not also limit the distance bombs from Liberators could hit a target. Unless you have a good pilot in your outfit, Liberators can now attack you with impunity and I beleive that gives the enemy an unfair advantage. I also think outposts with those little blast roofs should have two AA turrets.
More than anything, that's a bigger problem than a foot-zerg invasion.
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