PlanetSide Universe - View Single Post - News: Friday Night Ops EP39 Resource System Q&A Tonight
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Old 2013-07-27, 05:26 PM   [Ignore Me] #24
Rahabib
Sergeant Major
 
Re: Friday Night Ops EP39 Resource System Q&A Tonight


I am really not liking this approach. It introduces way too many balance issues, and really doesnt introduce much strategy. Its just going to cause a lot of lolpodders taking down any sunderer they see.

Base specific bonuses are still basically non-existent. Why not just keep the 3 resource system and then make the base specific bonus be available to a corresponding major base type (amps, bios, and techs). voila, you now have unique strategic differences based on base type. If you want to use air, better take and hold the tech plants. If you want infantry resources, hold the bios. So now you can seige but really it doesn't change the fact that attacking base A or attacking base B is no different in the long run. The rewards are still the same - xp.

It really feels like they are just trying to cater to the PS1 vets without thinking through the ramifications and satisfying relatively few. New players, forget about trying to figure this out.
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Last edited by Rahabib; 2013-07-27 at 05:27 PM.
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