Originally Posted by ITOS
Having a bonus for defending against superior forces could be a good way to motivate people to fight a losing battle. Perhaps a timer based thing to see how long one can endure and push you to hold the line till the next bonus.
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I like this idea, some sort of points bonus as an understaffed defender holding out to the bitter end. Not sure how they'd calculate that, keeping tabs on number of attackers/defenders, but it's a very good way to add incentive towards holding out to the bitter end rather than just dropping out when you know the base is going to be lost.