Originally Posted by elfailo
How far do they go?
How fast do they heal?
Does their rate of healing/repairing accelerate depending on movement & other factors? (like taking damage mid-heal)
Is there a cooldown?
What are trade-offs for medic (and engineer) class?
Will they stack?
etc etc etc
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Underlines are my edits.
I want triage support (out of combat) rather than heal-bot players, but it seems I probably won't get my wish there.
Here's hopeing that PS2 is not the new heavy/medic spamfest (boomers will help for indoor areas, wait a bit then splat goes the medic).
TTK is pretty fast for most targets so unless the healghuns are really ramped up then massed/focussed fire should kill any meatshield quickly enough leaveing a weaponless medic as the second line of attack (bullet magnet).