Re: Ideas for the "Rich get richer" problem
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Agreed. I find it hard to believe that one faction will simply get steamrolled to the point of having extremely less territory than the other two factions. The player densities won't allow it. Even if it does get to that point, I can't see it NOT being fun as hell playing the underdog.
Let it run naturally, I say. Make a plan, work the plan. If the plan doesn't work, make a new plan. Don't try to fix a problem that isn't there.
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